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Robman on 27.09.2015
Pretty cool map, I like the lighting/shadows. I haven't played it in multiplayer to know how the balance/gameplay works out but it reminds me of a quake 2 or 3 style layout.

The critical side of me wants to mention that some flickering lighting could have been used in the lighted areas by fire.(Hi-tag 108.) The mud bubble ambiance can be used for the lava to sound like it's bubbling. The grate sprite platform by the stacked red portals could have sides and a bottom to look more 3d and the shimmering portal texture could be sized smaller but the last one is more just a preference. Again I liked the RoR use, lighting and layout. Nice to see a fresh sw map!

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